A downloadable game

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Pick up a physical deck at The Game Crafter: link here

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Description

A notebook. A deck of cards. A dungeon full of trouble.

Grab your favorite pen, pencil, or quill—it’s time to dive into a fast-paced, ever-changing dungeon crawl that fits in your backpack and plays just about anywhere.

In Dungeon Run: Pocket, you’ll battle monsters, dodge traps, and grab treasure while mapping your own path through a randomized dungeon layout. No two runs are ever the same. Choose your moves wisely—when your health hits zero, the goblins haul you out on a stretcher (and they don’t do refunds).

Perfect for solo adventurers and coffee-table crawlers alike.

Rules Breakdown

Components

Dungeon Run: Pocket Map Book

1x Deck of Monster Cards

1x Deck of Treasure Cards

A writing implement (e.g. pen, pencil, burnt stick)

Setup

1. Choose a random map from the Map book.

2. Shuffle the Monster cards and deal our 4 next to each other face up. From left to right these are Monsters with Level 1, Level 2, Level 3, and Level 4 respectively.

3. Shuffle the Treasure cards and place them face down.

How to Play

1. Start at the Stairs on the Map.

2. You may move to any adjacent square that is not a wall.

3. If you occupy the same space as a Monster, resolve Combat.

4. If you occupy the same space as a Treasure, resolve Loot.

End of the Game

You may leave the Dungeon at any time. Leaving the Dungeon ends the game. Your VPs at the end of the game become your final score.


Published 22 days ago
StatusReleased
CategoryPhysical game
Release date 22 days ago
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorShenbot Makes
TagsDungeon Crawler, maze, Print & Play, Singleplayer
Average sessionA few minutes

Download

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Click download now to get access to the following files:

Dungeon Run Pocket - Full Book (A6).pdf 132 MB
Dungeon Pocket Run - Maps (single pngs).zip 146 MB
Dungeon Pocket Run Cards - A4.zip 25 MB
Dungeon Pocket Run Cards - Letter.zip 25 MB
Dungeon Pocket Run Cards (single pngs).zip 34 MB

Development log

Comments

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Just a thought for organization:

use a "bracket" on the open side (in book form) of the page to vertically sort the monsters, bracket should match card size for alignment... 

lvl 1 [   [      goblin     ]

lvl 2 [   [rock monster]

lvl 3 [   [  zombie       ]

lvl 4 [   [ dragon        ]


hope that makes sense... 

Oh yeah, that does make sense! I can definitely see that if the book were bigger. At A6 it's quite small at the moment.

(+1)

on it ✌🏻printed the pnp files in the way it works for me 🙂

(+1)

I love the art !! The game looks very interesting !