I mean, in my experience that means a game is well-designed, if the players find
The willingness to play and replay and score-hunt
Various strategies to do so
I love your style as a designer. They say experience creates quality, but quantity creates experience. I respect your balance of both, and I’d happily read or watch more about your creative process.
Check out https://www.patreon.com/ShenbotMakesLabs if you haven't! There's a free tier and any of the design things I talk about always drop for all members. Thanks again for playing!
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53 points! Love your little creations, as always :)
Thanks so much for playing! Y'all are crushing my high scores.
I mean, in my experience that means a game is well-designed, if the players find
I love your style as a designer. They say experience creates quality, but quantity creates experience. I respect your balance of both, and I’d happily read or watch more about your creative process.
Check out https://www.patreon.com/ShenbotMakesLabs if you haven't! There's a free tier and any of the design things I talk about always drop for all members. Thanks again for playing!
I’m there already, yep!
Just had a run that earned 47 points. The stars aligned pretty well to get there!
Edit: Just got a 50 point run!
When upgrading with Attack=5, Defense=2(?), the attack option was visible but the Defense option was not.
Pressing 3 still let me upgrade defense.
Thanks for the bug report! I got the same thing. I'll look to fix it.
Love it. After several games, my high score is 37. Probably play a little too conservatively with the upgrades, but that's the fun of it, I guess!
Edit: Just got 44 points!
I can certainly say that that is higher than my average. Well done! Thanks for playing!
This is rad, I'm getting 'Chip's Challenge' vibes. Might be showing my age there!
I remember playing that on my Atari Lynx! Thanks for playing!