Five Floors to Victory
Patreon Members can get the source code (GMS2) for free! Claim it here: https://alexandershen.itch.io/five-floors-to-victory/patreon-access
Download the Print-and-Play Version here: https://alexandershen.itch.io/five-floors-to-victory-pnp
The goal of Five Floors to Victory is... score as many points as possible. Your final score is calculated by the number of Coins you have + how many Enemies you have recently slain.
How to Play!
- Randomize the dungeon by rolling all 16 dice. You can do this by pressing the "N" key for New Game.
- Move your character around with the arrow keys.
Calculating The Dice
Coins: collecting a Coin will add the value to your current stash. If you see a "+", it will increase all Coins on the current floor by 1 (max value: 3). If you see a "-", it will decrease all Coins on the current floor by 1 (min value: 1).
Defense: collecting a Defense will change your defense level. If you see a "+", it will increase your Defense by 1 (max value: 5). If you see a "-", it will decrease your Defense by 1 (min value: 1).
Attack: collecting an Attack will change your attack level. If you see a "+", it will inrease your Attack by 1 (max value: 1). If you se a "-", it will decrease your Attack by 1 (min value: 1).
Health: collecting Health will add the value to your current health (max value: 5).
Exits: entering an exit will take you to the next floor. IMPORTANT! The icon in the top-right corner will tell you any penalties you suffer if there are enemies still remaining on the floor. For example: the Coin icon means if there are 2 enemies remaining on the floor, you will lose 2 Coins.
Enemies and Calculating Damage
If your current Attack value is equal to or greater than the Enemy value, you defeat it. Add 1 to your Enemy count.
If you current Attack value is less than the Enemy value, you take damage. The damage you receive is the Enemy Value - Your Defense Value (min value: 1). Add 1 to your Enemy count.
Upgrading
When you have reached 5 Enemies defeated, you will have an opportunity to upgrade your character. Press the corresponding number (1, 2, or 3) to upgrade. This will reset your Enemy count back to 0.
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.8 out of 5 stars (8 total ratings) |
| Author | Shenbot Makes |
| Made with | GameMaker |
| Tags | Dice, Dungeon Crawler, Singleplayer |
Download
Click download now to get access to the following files:
Development log
- v1.01 released - small bug fixOct 02, 2024


Comments
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63 points! :)
53 points! Love your little creations, as always :)
Thanks so much for playing! Y'all are crushing my high scores.
I mean, in my experience that means a game is well-designed, if the players find
I love your style as a designer. They say experience creates quality, but quantity creates experience. I respect your balance of both, and I’d happily read or watch more about your creative process.
Check out https://www.patreon.com/ShenbotMakesLabs if you haven't! There's a free tier and any of the design things I talk about always drop for all members. Thanks again for playing!
I’m there already, yep!
Just had a run that earned 47 points. The stars aligned pretty well to get there!
Edit: Just got a 50 point run!
When upgrading with Attack=5, Defense=2(?), the attack option was visible but the Defense option was not.
Pressing 3 still let me upgrade defense.
Thanks for the bug report! I got the same thing. I'll look to fix it.
Love it. After several games, my high score is 37. Probably play a little too conservatively with the upgrades, but that's the fun of it, I guess!
Edit: Just got 44 points!
I can certainly say that that is higher than my average. Well done! Thanks for playing!
This is rad, I'm getting 'Chip's Challenge' vibes. Might be showing my age there!
I remember playing that on my Atari Lynx! Thanks for playing!