A downloadable game

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Summary

You find that you’ve traversed into a dungeon of sorts and the entrance you came from is now blocked off. It is now your mission to escape this place before you turn into a husk of your former self, crumbling into a fine dust or becoming mummified like delicious jerky. If things couldn’t be worse, you also entered this area right before lunch. So it’s also important to find things that could fill your lunchbox. Maybe it’s a sandwich? Maybe it’s a small baggie of O-shaped cereal. Whatever you find, try your best to find it all and escape!

Components

  • 1x The Legend of Lunchbox Adventure (this will include the Location cards, Item cards, and Discovery cards)
  • 1x player marker (a small cube works)

Game Setup

  1. Find the “Start” card from the Location cards. You can tell which one this is as it has the Story on the back as well as what it takes to 100% the Adventure.
  2. Place the “Start” card face up.
  3. Place your player marker on the “Start” square.

Download

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Click download now to get access to the following files:

Lunchbox Lair - Rules.pdf 5.3 MB
Lunchbox Dungeon - Adventure 00 and 01.zip 31 MB
Lunchbox Lair - Adventure 02.zip 83 MB

Development log

Comments

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(+1)

Are sets 00 and 01 impossible? In set 00 the grappling hook can't be found. In set 01 the grappling hook is found in the room with many spike pits, but the pits can't be crossed without already having the grappling hook. The jump shoes are similarly unreachable without already having them.

(2 edits)

Thanks for pointing this out! The error is actually with how the backs match up for the Discoveries and Items. Right now it's matching Item 01 (Jump Boots) as Discovery 02 and Item 02 (Grappl'n Hook) as Discovery 03. This makes solving it impossible, as you said. I'm going to fix that right now.

They should really fire the quality control person on this game!

(+1)

This is an impossible game. The space to claim the grappling hook is on the other side of a fire pit on  Adventures 00 and 01.  Adventure 00 allows you to turn over the Shenbot Card, and you can't jump the fire pits to get to C or the end of C because you don't have the boots. Adventure 1 uncovers the Shenbot on Card C and the Music Box on Card D. The Grap'l Hook and Jump Shoes are on the far side of fire pits and cannot be accessed unless you have the Grap'l Hook or Jump Shoes.

Also, where are the monsters and the fight/eat functions?  

Game has potential if only one could play it.

(1 edit)

Thanks for pointing this out! The error is actually with how the backs match up for the Discoveries and Items. Right now it's matching Item 01 (Jump Boots) as Discovery 02 and Item 02 (Grappl'n Hook) as Discovery 03. This makes solving it impossible, as you said. I'm going to fix that right now.

They should really fire the quality control person on this game!