Sorry,me again. I a bit uncertain about my starting starting attack strength. Is it 5 represented by the 5 empty squares in the same manner that my starting health is 5? Or is it zero and I add attack strength by marking an empty square each time i acquire a weapon?
BTW: Just like to mention I have enjoyed QOC and just downloaded, printed and played MOP. Posted a photo of MOP in Martin's Print and Play FB Group. 20+ likes in a day. John
I downloaded the demo version. You say it includes 5 maps. It appears to me that it contains the same map 5 times. I must be missing something. Please help me see what's different among the 5 demo maps. I'd like to get a sense of this before considering 365 maps. Thanks. John
Thanks for pointing that out. That's a plus. I did just compare the location of items & monsters & strength of the monsters. I only glanced at the mazes.
That's a great idea! Already in process actually trying to figure out logistics. For you would you rather it be coil bound or perfect bound (i.e. regular book)?
Also I loved Tiny Paper Dungeons. That whole Paper Apps thing was awesome. The d6 for movement felt a little weird to me, but I totally understand the reason for it.
Either would be fine with me, i have the Tiny paper Apps coil bound, but also have sudokus bound like books (I regard those all as paper apps/games and im in love with the paper games in booklets ideas, they make for quick fun grabs). I was actually starting to consider printing the 365 days per 1/4th of an A4, cut and perforate it myself, and coil it myself. To be honest I liked the crumbling maze dungeon better than the KS dungeon haha.
You could perhaps even make a combined book with Crumbling Dungeon, Magic Mine Cart, and maybe also the Circuit Squares; Maybe you could generate the last one with other mathematical permutations like subtracting, multiplication and dividing. For the classrooms!
(I checked out a bunch of your table tops, will do some digital drawing for pimping up the pokemon dice somewhere this week)
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Am I allowed to do this or is this considered “Reaching a Dead End”?
oof! In theory that's a dead end. What a terrible trick of a dungeon.
I suspected that much. That sneaky dungeon, luring you into dead ends while everything is crumbling behind you :-)
Sorry,me again. I a bit uncertain about my starting starting attack strength. Is it 5 represented by the 5 empty squares in the same manner that my starting health is 5? Or is it zero and I add attack strength by marking an empty square each time i acquire a weapon?
BTW: Just like to mention I have enjoyed QOC and just downloaded, printed and played MOP. Posted a photo of MOP in Martin's Print and Play FB Group. 20+ likes in a day. John
I can see why that's confusing. It's the opposite of health -- your attack starts at 0 and you have to acquire a weapon to increase it.
Thanks again. Appreciate the prompt responses and explanations. Always a pleasure.
No problem! Thanks so much for playing!
I downloaded the demo version. You say it includes 5 maps. It appears to me that it contains the same map 5 times. I must be missing something. Please help me see what's different among the 5 demo maps. I'd like to get a sense of this before considering 365 maps. Thanks. John
Howdy - the location of the items is the same, but the map is different for each one.
Thanks for pointing that out. That's a plus. I did just compare the location of items & monsters & strength of the monsters. I only glanced at the mazes.
Added the game to BGG! https://boardgamegeek.com/boardgame/388816/crumbling-dungeon
FYI
https://juegosrollandwrite.com/print-and-play-the-crumbling-dungeon/
We loved the game, reminds me of this KS: https://www.kickstarter.com/projects/brintown/tiny-paper-dungeons?ref=profile_sa...
Please publish a lil' book version (like that KS) of the 365 game. I'd back that! (I want the full thing, but particularly feel like printing 365 pages worth myself)
That's a great idea! Already in process actually trying to figure out logistics. For you would you rather it be coil bound or perfect bound (i.e. regular book)?
Also I loved Tiny Paper Dungeons. That whole Paper Apps thing was awesome. The d6 for movement felt a little weird to me, but I totally understand the reason for it.
Either would be fine with me, i have the Tiny paper Apps coil bound, but also have sudokus bound like books (I regard those all as paper apps/games and im in love with the paper games in booklets ideas, they make for quick fun grabs). I was actually starting to consider printing the 365 days per 1/4th of an A4, cut and perforate it myself, and coil it myself. To be honest I liked the crumbling maze dungeon better than the KS dungeon haha.
You could perhaps even make a combined book with Crumbling Dungeon, Magic Mine Cart, and maybe also the Circuit Squares; Maybe you could generate the last one with other mathematical permutations like subtracting, multiplication and dividing. For the classrooms!
(I checked out a bunch of your table tops, will do some digital drawing for pimping up the pokemon dice somewhere this week)