Progress! Added some visual effects.

Progress is happening! The game's main script (i.e. walkthrough) has been completed. I've illustrated 18 of the locations so far. There are probably going to be 30 total? Also working on fleshing out the New Game+ mode.

As for the above... added some neat visual effects to Twigstone today. There are these semi-transparent blocks on the foreground that make it feel like you’re walking into a dim room. Then in the completely dark room, I flip the sprite to use these “shadow version” ones. Deeply inspired by Lucasarts games where you’re walking around in the dark and just see your eyes. I think it was Fate of Atlantis that did that?

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